🪟 Win32 API Development

Build native Windows applications using the powerful Win32 API and Windows SDK.

Introduction to Win32

The Win32 API is the core set of application programming interfaces available in Windows operating systems. Despite its age, it remains the foundation for Windows desktop development and provides unmatched control and performance.

Why Learn Win32?

Your First Win32 Application

#include <windows.h> // Window procedure LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { switch (msg) { case WM_DESTROY: PostQuitMessage(0); return 0; case WM_PAINT: { PAINTSTRUCT ps; HDC hdc = BeginPaint(hwnd, &ps); TextOut(hdc, 50, 50, TEXT("Hello, Win32!"), 13); EndPaint(hwnd, &ps); return 0; } } return DefWindowProc(hwnd, msg, wParam, lParam); } int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { // Register window class WNDCLASS wc = {}; wc.lpfnWndProc = WndProc; wc.hInstance = hInstance; wc.lpszClassName = TEXT("MyWindowClass"); wc.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1); RegisterClass(&wc); // Create window HWND hwnd = CreateWindowEx( 0, TEXT("MyWindowClass"), TEXT("My First Win32 App"), WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, 800, 600, NULL, NULL, hInstance, NULL ); ShowWindow(hwnd, nCmdShow); // Message loop MSG msg; while (GetMessage(&msg, NULL, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } return (int)msg.wParam; }

Key Concepts

Message Loop

Windows applications are event-driven. The message loop retrieves messages from the queue and dispatches them to window procedures.

Window Procedure

Each window class has a procedure that handles messages (WM_PAINT, WM_DESTROY, etc.).

Common Messages

Modern Win32

Modern Windows development combines Win32 with newer technologies:

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